Wednesday, 10 March 2010

Another Link in the Chain

So I've linked all of the characters to their own characters. In other words, I'm nearly done with the matcode piece for now.

I think next step after this is work on some of my data-storing classes. I'm working on thinking out the different things that will go into the management of an empire. A lot of what's to come isn't very graphical in nature, but, hey, it needs to be done for progress to be made.

I'm thinking an interface for sim-based objects, abstract classes for spatial bodies, for military values, for whatever else I can come up with. Non-abstract classes will then flesh out the specifics. I'm also trying to decide how best to organize the data within the classes. For now, though, I've still  got a while to go before I get to that having an effect.

Did I mention L4D 2 is a lot of fun? Oh, and FFXIII too. Lack of significant progression can certainly be attributed to the presence of these distractions. Fun times, these.

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